Gamified playful application proposal aimed at stimulating the hearing of children after Cochlear Implant
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Abstract
The project aims to assist the auditory habilitation process of children who have undergone Cochlear Implant (CI) surgery, a device surgically inserted into the cochlea as a treatment for deafness. With a focus on accessibility and inclusion, the application is designed to provide speech therapy exercises applied in therapeutic sessions with children who have recently received the implant. The expectation is that the developed product will present favorable results, validated through usability evaluations conducted by specialists
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Artigos Ciências Exatas e Engenharias

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